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The Sailor Moon
Collectible Card Game pits teams of Sailor
Senshi "Scouts" against opposing monsters and
villains. Each player has both one or more Scouts, and a
collection of enemies. Victory is achieved by either eliminating
all of an opponent's scouts, or by defeating a certain number of
victory points (VP) worth of monsters and villains.
Card types
Scouts / Knights - The heroes of the game, they serve to
attack opponent's and as the target of enemy attacks.
Monsters / Villains - Cards symbolizing monsters or specific
villains from the anime.
Events / Items - Cards representing events which are taking
place.
People - Personalities who influence the game in some way.
Power - Cards which supply Body, Mind, or Soul power.
Locations - Introduced in the expansion set, these cards
represent locations which are associated with villains and
monsters.
The base card set consists of 160 different cards. Of these, 60
are common, 60 are uncommon, 30 are rare, and 10 are ultra-rare
foil cards.
Tstarter packs and booster packs available: are:
Starter deck 60 Two 30-card mini-decks, meant for two players.
Character deck 60 Themed around a single character (e.g. Sailor
Mars).
Booster pack 11 Includes 1 rare, 3 uncommons, and 7 commons.
The game also features a 70-card expansion set, Sailor Moon:
Past and Future including 20 commons, 20 uncommons, 20
rares, and 10 ultra-rares.
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